WCAG Requirements Overview

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Now short tangent on the WCAG requirements. So everything about media is basically covered by

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1.2 time-based media, 1.4 distinguishable and 2.2 enough time. So these are the WCAG

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guidelines for that mostly apply to, to video and audio content. And to make this like harder

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to understand, there is a little bit of recap lingo that we need to talk about. Because otherwise,

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It's just too hard to follow. And there are basically five terms that we need to talk about.

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The first one is pre-recorded. Anything that is pre-recorded is anything that is not live,

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or what we would call recorded. So if you publish a video on YouTube, if you, you know, this

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is a pre-recorded video um and it's not not live then there's live uh which is

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basically means what it says that's why i put the life there uh as the definition uh basically

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but it's happening at the same time as the broadcast so if i was live streaming this

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to the internet, then this would be a live audio. But I'm not, so this doesn't apply.

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Then there is audio only, and that's media that only includes audio. So that is all media that

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has no visuals or no visuals that matter. So what I mean by that is, if you have an audio that is a

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podcast or an audiobook, you don't have visuals with it that happen at the same time. So they

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are not connected. The same if you have like a voiceover and there is like, I don't know,

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there's a visualization in the background, like you often have that when you share

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stuff from your podcast app, you can create little visualizations. They have nothing to do really

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with the the content. So that's all considered audio only. And

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then you have video only, which is the same thing. Only the

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opposite. So this is content that only includes video. So no

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audio, no spoken text, no music, nothing like that. There is

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probably could use music, but you want to say like, Oh, this

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includes music. And then there's synchronized media. This is WCAG language for media that

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includes audio and video. Basically when two sets of media are happening at the same time

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and they depend on each other. You have dialogue and you want to see the person speaking move their

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mouth, then that is synchronized media. A certain part of the audio needs to happen at

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the certain time that some video happens and that's synchronized.

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For the requirements, I just skip really quickly over these tables because I think they're more

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distracting than useful. So these are the requirements for pre-recorded media and these

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are the requirements for live media. You see that for live there's a lot less to do. And for

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pre-recorded media there are more things you should do, including some WCAG AAA success criteria. But

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we will talk about those at the end of the video. I don't want to distract from this, but you will

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see these tables in your reading. And you will say, well, what's going on here? So yeah, these

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are the requirements. It's not super clear. And yeah, it can be a little bit distracting.

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Requirements for live media. I already talked about that. And this is where WCAG's focus on

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testing is not super useful because yeah, you have to test all these success criteria,

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but in reality, understanding what the needs are, we have already talked about that.

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And then seeing which features do apply to those needs is much more important.

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And there are basically four ways to address the needs of users in regards to media.

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Now, we will mostly talk about the first three, which is scripts and transcripts, captions and audio descriptions.

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And the reason is, if we go back to WCAG, sign language is only a AAA criteria for synchronized audio and video.

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And it's not even needed for live media at all.

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So, um, sign language basically does not play a role when testing for WCAG.

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Still super important.

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I wish we had more, um, regulation that says, hey, use...